Free teacher pilot

Use game theory to make messy teen situations easier to discuss.

Five short modules help students slow down, name the players, notice incentives, compare options, and choose a better next move. Built for advisory, SEL, economics, social studies, and homeroom discussion.

One class period

A 15-minute activity that does not need a login.

Start with one realistic scenario, then use the same thinking routine students see throughout the course.

1

Set the frame

Tell students the goal is better judgment, not labeling who is good or bad.

2 minutes
2

Try a scenario

Use the group project or group chat module as a quick shared case.

5 minutes
3

Pair discussion

Students name players, options, hidden payoffs, and one lower-drama next move.

5 minutes
4

Debrief

Ask what information was missing and what would protect trust next time.

3 minutes

Classroom fit

Where it works

The course is strongest when a teacher wants a calm structure for discussing social pressure, coordination, online uncertainty, and fairness.

Economics

Prisoner's Dilemma, public goods, incentives, and tradeoffs without heavy math.

Advisory and SEL

Trust, repair, group norms, belonging, and better next moves.

Social studies

Institutions, cooperation, reputation, and how rules shape behavior.

Homeschool

Short lessons parents can use for discussion and writing prompts.

Pilot links

Start with the page that matches your class.

Privacy and safety

Keep student data and real stories protected.

The prototype does not require student accounts. If using the scenario-help page, remove names, handles, school names, locations, and private details before sharing. Students under 13 should not submit email or personal information.